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An AI dungeon master · always at your side

Every choice
carves the
world.

Questhelm spins a living D&D 5e campaign around you — your character, your instincts, your consequences. No pre-written path. No rails. Just an AI dungeon master who listens, and a world that remembers.

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A fragment of play

The crow tilts its head at you, as if weighing whether you are worth the interruption. Behind it, the cathedral doors stand just barely ajar.

> I offer it the last of my bread.
Dramatis Personae

Twelve classes,
nine peoples.

Every character arrives painted — a portrait commissioned the moment you finish rolling stats. Bring the halfling bard you've played for a decade, or meet a warlock who was waiting for you.

druid
druid
paladin
paladin
rogue
rogue
sorcerer
sorcerer
ranger
ranger
warlock
warlock
fighter
fighter
bard
bard
cleric
cleric
barbarian
barbarian
monk
monk
wizard
wizard
human
human
elf
elf
dwarf
dwarf
halfling
halfling
gnome
gnome
half-elf
half-elf
half-orc
half-orc
tiefling
tiefling
dragonborn
dragonborn
Three pillars
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A world that notices you

NPCs remember what you said. Quests resolve offscreen. The world keeps its own clock — if you dawdle, the caravan leaves without you.

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Roll when the fiction demands it

Real 5e dice math. Every attack, save, and skill check runs through a deterministic engine. The AI narrates — the engine enforces. No fudging.

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Your character, yours alone

Twelve classes, nine peoples, 217 spells. Hand-painted portraits. Character death is mechanically possible. Your choices have permanent weight.

A moment of play

The ink is still wet.

Game MasterThe goblin freezes mid-sentence. Its ears twitch toward the passage behind you. It's holding the copper key — but its knife hand is shaking.
YouI slowly offer it the loaf of bread from my pack, keeping my other hand open.
EngineCharisma (Persuasion): 1d20 + 2 = 17 vs DC 15 — Success
Game MasterThe goblin blinks. It pockets the knife, snatches the loaf, and — almost reluctantly — presses the key into your palm.

The torch is lit.

Your first campaign takes about a minute to build. Then it's just you and the dark.

Free · No card · One campaign, forever.
Questhelm — The AI Game Master That Plays D&D by the Rules